
public static class AnalyticManager
{
	public static readonly string PlayButtonClicked = "UI_Button_Play";

	public static readonly string StartBiggerButtonClicked = "UI_Button_StartBigger";

	public static readonly string PlayTime = "GD_PlayTime";

	public static readonly string LastMass = "GD_Last_Mass";

	public static readonly string LastSurvivalTime = "GD_Last_SurvivalTime";

	public static readonly string LastKillCount = "GD_Last_KillCount";

	public static readonly string BestMass = "GD_Best_Mass";

	public static readonly string BestSurvivalTime = "GD_Best_SurvivalTime";

	public static readonly string BestKillCount = "GD_Best_KillCount";

	public static readonly string BackButtonPressed = "UI_BackPressed";

	public static readonly string ExitFromGame = "UI_ExitFromGame";

	public static readonly string OpenFacebookPage = "UI_Button_OpenFacebookPage";

	public static readonly string OpenTwitterPage = "UI_Button_OpenTwitterPage";

	public static readonly string OpenFacebookPageForSkin = "UI_Skin_Button_OpenFacebookPage";

	public static readonly string OpenTwitterPageForSkin = "UI_Skin_Button_OpenTwitterPage";

	public static readonly string ShareSkinOnFacebook = "UI_Button_ShareSkinOnFacebook";

	public static readonly string ShareSkinOnTwitter = "UI_Button_ShareSkinOnTwitter";

	public static readonly string OpenRatePage = "UI_Button_OpenRatePage";

	public static readonly string ShareGame = "UI_Button_ShareGame";

	public static readonly string ShareScreenshot = "UI_Button_ShareScreenshot";

	public static readonly string ShowLeaderboard = "UI_Button_ShowLeaderboard";

	public static void SendEvent(string eventName, float value)
	{
		
	}

	public static void SendEvent(string eventName)
	{
		
	}
}
